Saturday, October 1, 2011

Starting Over

Have you ever put a ton of work into something for a game, and then when it was on the brink of actually being used, been thunderstruck by a fabulous new idea that takes the thing into a completely new direction? Bonus: almost all the work you did for that thing up to that point is now useless.

Yeah, that happened to me the other day. But it's a good thing, because the finished product is going to be about a thousand times cooler than it would have been had I followed the original plan.

Special Bonus: I've got a two-week deadline to get it into a workable form.